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Senior Asset Pipeline Engineer, Sim-Ready Content

  • Company: Get A Job.ai
  • Salary: Pay not listed
  • Work type: Remote

Website Get A Job.ai

Represented by Get A Job.ai

Responsibilities

We are representing a confidential robotics simulation client searching for a Senior Asset Pipeline Engineer to build production-grade content pipelines at scale. You will own the architecture that takes raw geometry from varied sources and produces physically valid, render-ready assets without manual intervention.

Your responsibilities include:

  • Building and maintaining the end-to-end asset pipeline, from ingestion through validated output, with guardrails that reject non-compliant data before it enters the library
  • Designing agent-driven pipeline nodes that generate content, make decisions within the graph, and include structured outputs, retries, and verification to ensure reliability in batch processing
  • Developing automated processing stages: mesh repair, retopology, decimation and LOD generation, UV unwrapping, texel density normalization, and collision proxy creation
  • Deriving physical properties so assets behave correctly: mass, inertia, contact parameters, and articulation setup for simulation environments
  • Managing appearance workflows: material conversion to PBR, texture processing, baking, and color management for path-traced rendering
  • Defining and enforcing asset standards including units, orientation, pivots, naming conventions, and provenance tracking
  • Scaling the pipeline to handle large batch operations with caching, versioning, and selective reprocessing when upstream stages change
  • Embedding quality checks directly into the pipeline: physics stability tests, render validation, automated evaluation of generated content, and regression comparison on reprocessed assets
  • Collaborating with rendering, physics, and research teams to define what "sim-ready" means for each downstream use case

What We're Looking For

Our talent team is seeking a candidate with deep production pipeline experience and strong technical judgment about content quality and automation.

Required qualifications:

  • 5+ years building content or asset pipelines in games, VFX, simulation, or 3D tooling, with ownership of a pipeline deployed to production
  • Deep knowledge of 3D asset formats and their limitations: USD, glTF, FBX, OBJ, plus physics description formats such as URDF or MJCF
  • Strong Python skills and C++ proficiency where performance is critical
  • Hands-on mesh processing expertise: remeshing, decimation, UV generation, repair operations, convex decomposition, and a clear understanding of failure modes for each technique
  • Solid command of PBR material authoring, texture baking, and color space management
  • Experience driving DCC tools headlessly (Blender, Houdini, Maya) and building batch or distributed job systems
  • Practical experience integrating LLM or agent calls into production systems: prompting, tool use, structured output, cost and latency control, and non-determinism handling
  • Understanding of what makes an asset physically valid in a simulator: separation of visual and collision geometry, mass properties, contact behavior, and numerical stability
  • Judgment about quality bars, including knowing when an asset is good enough and when it requires further work

Nice to have:

  • Experience processing output from generative or reconstruction-based 3D sources with automated evaluation
  • Agent frameworks, orchestration, and evaluation tooling applied to content generation
  • OpenUSD at scale: composition, layering, MaterialX
  • Semantic annotation and dataset curation for large volumes
  • Exposure to simulation platforms such as MuJoCo, Isaac Sim, or similar systems

How We Work with You

Candidates apply directly through Get A Job.ai. Our recruiting team will screen your application and conduct an initial interview. If there is a mutual fit, we will submit your profile to our client for their consideration. Please do not contact the client directly; all communication and interview coordination will be managed through Get A Job.ai to ensure a smooth and professional process.

Pay

Pay details will be discussed during the screening process based on experience and qualifications.

Equal Opportunity: Get A Job.ai is committed to inclusive hiring practices. We welcome applications from candidates of all backgrounds and work with our clients to ensure fair and equitable recruiting processes.

Apply with Get A Job.ai

A recruiter will review your profile and submit you to the client. Do not contact the client directly.

More options

Apply with Get A Job.ai

Apply through Get A Job.ai. A recruiter will review your profile and submit you. Do not contact the client directly.

Apply through Get A Job.ai. A recruiter will review your profile and submit you.

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Listing facts

  • Role Senior Asset Pipeline Engineer, Sim-Ready Content
  • Employer Get A Job.ai
  • Location Remote · Remote-friendly
  • Type Full Time
  • Pay (from listing) Pay not listed
  • Posted September 22, 2026
  • Apply by October 23, 2026
  • Overview Full job description on this page (580 words)

Facts above come from this job record on Get A Job.AI — not copied from third-party review sites.

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