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Art Director

  • Company: Get A Job.ai
  • Location: France
  • Salary: Pay not listed
  • Full Time
  • France

Website Get A Job.ai

Represented by Get A Job.ai

About This Opportunity

We are representing a confidential gaming studio seeking an experienced Art Director to lead the complete visual identity of a multiplayer shooter project built in Unreal Engine. This is a hands-on creative leadership role where you'll own artistic direction across characters, environments, animation, weapons, concept art, and UI/UX while leading a multidisciplinary art team through production and live-service content development.

Responsibilities

  • Own and define the overall art direction, visual identity, and creative standards across the entire game experience
  • Direct development of environment art, character design, animation, modeling, rigging, texturing, shader development, concept art, and UI/UX elements
  • Establish clear artistic direction and provide regular feedback to ensure assets remain consistent, polished, and aligned with the game's identity
  • Maintain a cohesive visual language across playable characters, environments, cosmetics, and future seasonal content
  • Partner closely with creative leadership, game designers, technical teams, and product stakeholders to integrate art seamlessly with gameplay
  • Build and maintain effective 3D art pipelines within Unreal Engine and collaborate with technical teams to resolve production challenges
  • Optimize artistic workflows to balance visual quality, development efficiency, and live-service content delivery pace
  • Plan and execute art production from early concepts through release-ready assets and post-launch updates
  • Track milestones, production progress, and deliverables using project management tools including Jira and Confluence
  • Provide regular feedback, guidance, and mentorship to the art team while maintaining alignment with schedules and quality expectations
  • Contribute to development of new arenas, seasonal content, cosmetics, and post-launch experiences
  • Work cross-functionally to identify and resolve technical or production challenges affecting artistic quality or delivery timelines

What We're Looking For

  • Bachelor's degree in Art, Design, or related discipline with substantial professional game production experience
  • Minimum 7 years professional experience in the gaming industry, with exposure to full development lifecycle from pre-production through live operations
  • Proven experience directing or significantly contributing to at least one shipped AA or AAA game
  • Hands-on experience creating stylized games with hand-painted textures and maintaining distinctive, cohesive visual identity
  • Strong portfolio demonstrating versatility across traditional art, 3D art, animation, UI/UX, and concept art with consistently high craftsmanship standards
  • Deep knowledge of multidisciplinary art production including 2D, 3D, animation, modeling, rigging, texturing, shaders, and UI/UX
  • Professional proficiency in Maya and Substance Painter
  • Strong experience with Unreal Engine and 3D art production pipelines
  • Demonstrated ability to solve technical and production challenges collaboratively across engineering, design, and cross-functional teams
  • Proven ability to improve production workflows and increase creative output and operational efficiency
  • Strong project management and organizational skills with experience tracking milestones and coordinating multidisciplinary teams
  • Experience with Jira and Confluence; familiarity with Jira Advanced Roadmaps or Jira Plans is a significant advantage
  • Excellent leadership, communication, mentoring, and stakeholder-management skills
  • Ability to provide clear artistic direction while remaining hands-on in day-to-day production
  • Comfortable working autonomously in a distributed, globally remote environment
  • Strong collaborative mindset with ability to communicate effectively across creative and technical disciplines

How We Work With You

Our talent team at Get A Job.ai partners with leading companies to connect exceptional candidates with outstanding opportunities. When you apply through our platform, a dedicated recruiter will review your qualifications and conduct an initial screening. If there's a strong match, we'll submit your profile to our client for consideration. Please note that all interview processes and hiring decisions are managed by the client directly. We ask that you do not contact the client independently during the process.

Pay

Compensation details will be discussed during the screening process based on experience and qualifications.

Equal Opportunity: Get A Job.ai is committed to fair and equitable recruiting practices. We welcome applications from candidates of all backgrounds and experiences.

Apply with Get A Job.ai

A recruiter will review your profile and submit you to the client. Do not contact the client directly.

More options

Apply with Get A Job.ai

Apply through Get A Job.ai. A recruiter will review your profile and submit you. Do not contact the client directly.

Apply through Get A Job.ai. A recruiter will review your profile and submit you.

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Listing facts

  • Role Art Director
  • Employer Get A Job.ai
  • Location France
  • Type Full Time
  • Pay (from listing) Pay not listed
  • Posted September 24, 2026
  • Apply by October 24, 2026
  • Country France
  • Overview Full job description on this page (603 words)

Facts above come from this job record on Get A Job.AI — not copied from third-party review sites.

Typical work in Art Director

Independent occupational context from O*NET (U.S. public-domain labor data). This is about the occupation, not a rewrite of this employer's posting.

  • Work with creative directors to develop design solutions.
  • Present final layouts to clients for approval.
  • Manage own accounts and projects, working within budget and scheduling requirements.
  • Confer with creative, art, copywriting, or production department heads to discuss client requirements and presentation concepts and to coordinate creative activities.
  • Confer with clients to determine objectives, budget, background information, and presentation approaches, styles, and techniques.
  • Formulate basic layout design or presentation approach and specify material details, such as style and size of type, photographs, graphics, animation, video, and sound.

Source: O*NET

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Art Director Get A Job.ai · France