- Company: Get A Job.ai
- Location: München
- Salary: Pay not listed
Website Get A Job.ai
Represented by Get A Job.ai
Responsibilities
We are representing a confidential game development studio seeking a VFX Artist to create visual effects that bring impact, atmosphere, and life to multiple gaming projects. You will build and maintain VFX directly in Unreal Engine 5 using Niagara, working closely with art direction, 3D artists, animators, and designers.
Your day-to-day work includes:
- Creating and implementing particle effects and VFX for combat, abilities, environments, and UI feedback
- Implementing destruction, fluid, and other physics-based simulations
- Developing procedural VFX solutions to speed up iteration and improve consistency
- Creating and tuning post-process effects (bloom, distortion, screen-space effects) where relevant
- Creating supporting textures and materials/shaders for VFX use
- Integrating VFX with gameplay logic using Blueprints, with programming support for C++ where needed
- Collaborating closely with designers and animators to time effects to gameplay, animations, and camera work
- Translating briefs and art direction into effects that fit the visual style and tone of each project
- Contributing to style guides and reference boards for effects across projects
- Taking and acting on feedback throughout iterative review cycles
- Helping define and improve VFX workflows and pipelines
- Working on multiple game titles across different platforms simultaneously
What We're Looking For
Required skills and experience:
- A strong portfolio demonstrating particle and VFX work for real-time games
- Solid understanding of particle systems, timing, color, and motion as tools for visual storytelling
- Experience creating and implementing VFX directly in Unreal Engine 5 (Niagara)
- Good knowledge of shaders and materials as they relate to VFX, including building effects using Unreal's Material Editor / Shader Graph
- Very good understanding of performance considerations and optimization for real-time VFX (draw calls, overdraw, texture and LOD budgets), including familiarity with in-engine profiling tools
- Experience with procedural VFX and simulation workflows, including destruction and fluid effects
- Proficiency with industry-standard 2D/3D tools such as Photoshop, Affinity Photo, or Blender for supporting textures and assets
- An eye for detail and consistency across a range of visual styles, from stylized to realistic
- Experience integrating VFX with gameplay via Blueprints, triggering, timing, and exposing parameters for designers to tune
- Understanding of vector math and core art fundamentals (lighting, composition, color theory) as they apply to real-time VFX
- Experience creating supporting 3D models for VFX-related assets (debris, projectiles, impact geometry)
- Confident English communication, both verbally and in writing
- Willingness to work with the team in Munich, Germany
Ideal candidates also have:
- Experience with procedural/simulation tools such as Houdini or Embergen
- Background in traditional art fundamentals (color, motion, timing)
- Interest in bridging the gap between art and technical art
- Motivation to learn German
Personal attributes:
- Self-motivated, self-directed, reliable, and able to take initiative
- A collaborative team player who enjoys solving problems together
- Able to gather, analyze, and act on feedback from the team, with openness to critique
- Eager to learn and research new tools, styles, and techniques
How We Work With You
Our talent team at Get A Job.ai will guide you through the entire process. First, you apply through our platform at getajob.ai. One of our recruiters will screen your application and portfolio, then we will submit qualified candidates to our client. Please do not contact the client directly—we manage all communication to ensure the best outcome for you.
This is a regular or senior-level position based in Munich, Germany, with flexible remote work options tailored to your needs. Our client offers a 38-hour work week, public transport coverage, lunch subsidy, monthly stipend, and a welcoming office environment with recreational amenities and company events.
Pay
Compensation details will be discussed during the screening process and are competitive for the Munich market at the regular to senior level.
Equal Employment Opportunity: Get A Job.ai is committed to creating a diverse and inclusive recruiting process. We welcome applications from all qualified candidates regardless of race, color, religion, sex, national origin, age, disability, or any other protected characteristic.
Apply with Get A Job.ai
A recruiter will review your profile and submit you to the client. Do not contact the client directly.
Apply through Get A Job.ai. A recruiter will review your profile and submit you. Do not contact the client directly.
Apply through Get A Job.ai. A recruiter will review your profile and submit you.
Explore Get A Job.ai online
Working in München, München (Kreis)
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Munich is the capital and most populous city of Bavaria, Germany. As of 30 November 2024, its population was 1,604,384, making it the third-largest city in Germany after Berlin and Hamburg. Munich is the largest city in Germany that is not a state of its own, and it ranks as the 11th-largest city in the European Union (EU). The metropolitan area has around 3 million inhabitants, and the broader Munich Metropolitan Region is home to about 6.2 million people. It is the third largest metropolitan region by GDP in the EU. Munich is located on the river Isar north of the Alps. It is the seat of the
Bavaria, officially the Free State of Bavaria, is a landlocked state of Germany. It borders the states of Baden-Württemberg to the west, Hesse to the north-west, and Thuringia and Saxony to the north, as well as the countries of Switzerland and Austria to the south and the Czech Republic to the east. The state's capital and largest city is Munich; other major cities include Nuremberg, Augsburg, Re
🇩🇪 Relocation safety for Germany: Very Safe — via Warnely, CC BY 4.0
National unemployment rate in Germany: 3.7% — via World Bank
GDP per capita in Germany: $60,496 — via World Bank
Consumer price inflation in Germany: 2.2% (annual) — via World Bank
Real GDP growth in Germany: 0.2% (annual) — via World Bank
Statutory minimum wage in Germany: €2,343/month — via Eurostat
Cost of living in Germany: 9.1% above the EU average — via Eurostat
Job vacancy rate in Germany: 2.8% — via Eurostat
Average hours worked per year in Germany: 1,332 — via OECD
Nearby green space: 4 parks within 1.5km — closest is Stahlgruberring (895m). via OpenStreetMap
Nearest public transit: Schatzbogen (transit stop, 216m). via OpenStreetMap
- Elevation 524m (1,719 ft)
Source: Wikipedia (state)
Job details above are provided by the employer/source. The sections on this page are compiled from public data sources with AI assistance.
Accommodations: if you need a workplace accommodation to apply for or perform this job, see ADA.gov or EEOC.gov for guidance on your rights and how to request one.
Listing facts
- Role VFX Artist (f/m/d) Regular / Senior
- Employer Get A Job.ai
- Location München
- Type Full Time
- Pay (from listing) Pay not listed
- Posted September 6, 2026
- Apply by October 7, 2026
- Country Germany
- Overview Full job description on this page (637 words)
Facts above come from this job record on Get A Job.AI — not copied from third-party review sites.
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