- Company: Get A Job.ai
- Location: München
- Salary: Pay not listed
Website Get A Job.ai
Represented by Get A Job.ai
Responsibilities
We are representing a confidential game development studio seeking a VFX Artist to create visual effects that bring games to life. In this role, you will:
- Build and maintain VFX directly in Unreal Engine 5 using Niagara particle systems
- Create and implement particle effects and VFX for combat, abilities, environments, and UI feedback
- Implement destruction, fluid, and other physics-based simulations where needed
- Develop procedural VFX solutions to speed up iteration and improve consistency
- Create and tune post-process effects including bloom, distortion, and screen-space effects
- Create supporting textures and materials/shaders for VFX use
- Integrate VFX with gameplay logic using Blueprints, working with programming support for C++ where needed to trigger, time, and expose parameters
- Collaborate closely with Designers and Animators to time effects to gameplay, animations, and camera work
- Translate briefs and art direction into effects that fit the visual style and tone of each project
- Contribute to style guides and reference boards for effects across projects
- Take and act on feedback throughout iterative review cycles
- Help define and improve VFX workflows and pipelines
- Work on multiple game titles across different platforms simultaneously
What We're Looking For
Required qualifications:
- A strong portfolio demonstrating particle and VFX work for real-time games
- Solid understanding of particle systems, timing, color, and motion as tools for visual storytelling
- Experience creating and implementing VFX directly in Unreal Engine 5 with Niagara
- Good knowledge of shaders and materials as they relate to VFX, including building effects using Unreal's Material Editor / Shader Graph
- Very good understanding of performance considerations and optimization for real-time VFX, including draw calls, overdraw, texture and LOD budgets, and familiarity with in-engine profiling tools
- Experience with procedural VFX and simulation workflows, including destruction and fluid effects
- Proficiency with industry-standard 2D/3D tools such as Photoshop, Affinity Photo, or Blender for supporting textures and assets
- An eye for detail and consistency across a range of visual styles, from stylized to realistic
- Experience integrating VFX with gameplay via Blueprints, triggering, timing, and exposing parameters for designers to tune
- Understanding of vector math and core art fundamentals including lighting, composition, and color theory as they apply to real-time VFX
- Experience creating supporting 3D models for VFX-related assets such as debris, projectiles, and impact geometry
- Self-motivated, reliable, and able to take initiative
- Collaborative team player who enjoys solving problems together
- Able to gather, analyze, and act on feedback with openness to critique
- Eager to learn and research new tools, styles, and techniques
- Confident with English communication, both verbally and in writing
- Able to work in Munich, Germany
Ideal candidates also have:
- Experience with procedural/simulation tools such as Houdini or Embergen
- Background in traditional art fundamentals including color, motion, and timing
- Interest in bridging the gap between Art and Technical Art
- Motivation to learn German
How We Work with You
Candidates apply directly through Get A Job.ai. Our recruiting team will conduct an initial screening to understand your experience and portfolio. We will then submit qualified candidates to our client for consideration. Please do not contact the client directly—all communication flows through our talent team to ensure a professional and confidential process.
Pay
Compensation details will be discussed during the screening process based on experience level and qualifications.
Get A Job.ai is an equal opportunity service. We welcome candidates from all backgrounds and are committed to facilitating fair and inclusive hiring processes.
Apply with Get A Job.ai
A recruiter will review your profile and submit you to the client. Do not contact the client directly.
Apply through Get A Job.ai. A recruiter will review your profile and submit you. Do not contact the client directly.
Apply through Get A Job.ai. A recruiter will review your profile and submit you.
Local insights for this role are preparing — this section updates automatically in a few seconds (or refresh).
Listing facts
- Role VFX Artist (f/m/d) Regular / Senior
- Employer Get A Job.ai
- Location München
- Type Full Time
- Pay (from listing) Pay not listed
- Posted September 2, 2026
- Apply by October 2, 2026
- Country Germany
- Overview Full job description on this page (557 words)
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