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Design Director – Unnanouced project

  • Company: Behaviour Interactive
  • Location: Montreal, Quebec
  • Salary: Pay not listed
  • Temporary
  • Company site
  • Pay not listed

Behaviour Interactive at a glance

SEC filings mentioning "Bhvr": 2search EDGAR

Public coverage tied to Bhvr (Behaviour Interactive) centers on Dead by Daylight: patch notes, chapter updates such as the Grimoire, and anniversary programming. Industry reporting has also covered confirmed layoffs at the studio. The role’s unannounced project sits alongside that live-service catalog rather than replacing it.

Design Director - Unnanouced project
Bhvr
Montreal, Quebec

Role Overview

At Behaviour Interactive, we are seeking a talented and visionary Design Director to join our dynamic team in Montreal. As the Design Director, you will work closely with the Creative Director to translate creative intent into player experiences that are clear, deep, and engaging. You will set the standard for design quality, structure, and communication, ensuring that every feature is prioritized effectively to deliver a complete and satisfying gaming experience.

Core Duties

  • Translate creative vision into compelling game designs that enhance player engagement and satisfaction
  • Set standards for design quality, structure, and communication across the team
  • Play a key role in feature prioritization, pacing, and mechanical cohesion to ensure cohesive gameplay
  • Collaborate with various teams including art, programming, and QA to ensure seamless integration of design elements
  • Elevate the overall player experience by driving innovation and creativity within the team

Qualifications

  • Proven track record in leading design teams for successful video game projects
  • Extensive experience in designing engaging gameplay mechanics, systems, and user interfaces
  • Strong understanding of player psychology and how it influences game design
  • Excellent communication skills to effectively convey design concepts and collaborate with cross-functional teams
  • A deep passion for video games and a commitment to delivering high-quality gaming experiences

Why Join Bhvr

Joining Behaviour Interactive means being part of a forward-thinking, independent studio that is at the forefront of the gaming industry. Our diverse team of over 1200 passionate employees works on cutting-edge projects across PC, console, and mobile platforms. We value creativity, diversity, and inclusivity, providing an environment where everyone can thrive.

Next Steps

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What people say about Behaviour Interactive

Recent signals mix product momentum with workforce risk. Trade and game press cover ongoing Dead by Daylight updates and community events, while Game Developer reported layoffs. Hacker News threads mention a same-named Bun/Hono/Vite/React starter; treat that as separate noise unless the employer confirms otherwise. No review-site ratings are in the data.

Recent news

Aggregated from public discussions and news; opinions are the authors’ own.

Working in Montreal, Canada

Weather right now in Montreal, Quebec, Canada: checking… · Local time: · Air quality: · Daylight: · UV index: · Wind: · Pollen:

Montreal is Quebec’s largest city and a major Canadian hub, founded in 1642 as Ville-Marie and named for Mount Royal on the Island of Montreal. Quebec is Canada’s largest province by area and its only francophone-majority province. See Quebec (Wikipedia). The listing is Montreal, Quebec, not remote.

Quebec is Canada's largest province by area. Located in Central Canada, it is the only Francophone-majority province in the country, being home to Québécois French. It shares borders with the provinces of Ontario to the west, Newfoundland and Labrador to the northeast, New Brunswick to the southeast and a coastal border with the territory of Nunavut. In the south, it shares a border with the Unite

🇨🇦 Relocation safety for Canada: Very Safevia Warnely, CC BY 4.0

National unemployment rate in Canada: 6.9%via World Bank

GDP per capita in Canada: $55,698via World Bank

Consumer price inflation in Canada: 2.1% (annual) — via World Bank

Real GDP growth in Canada: 1.7% (annual) — via World Bank

Average hours worked per year in Canada: 1,687via OECD

Median employment income in Montreal: CA$46,400via Statistics Canada

Unemployment rate in Montreal: 6.7%via Statistics Canada

Average 2-bedroom apartment rent in Montreal: CA$1,346/movia Statistics Canada / CMHC

  • Elevation 45m (148 ft)

Source: Wikipedia (state)

Prepare a portfolio of shipped systems or multiplayer/live features, and be ready to discuss directing design under secrecy. Expect questions on stakeholder alignment, vertical slices, and how unannounced work coexists with a flagship live title. You may be asked how you lead through org change given recent layoff coverage—stay factual and professional.

Strong fit for senior design leaders who want on-site Montreal game-studio work on a greenfield or unannounced title inside a DBD-scale publisher. Weaker fit if you need remote-first work or public product ownership from day one.

Job details above are provided by the employer/source. The sections on this page are compiled from public data sources with AI assistance.

Accommodations: if you need a workplace accommodation to apply for or perform this job, see ADA.gov or EEOC.gov for guidance on your rights and how to request one.

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Listing facts

  • Role Design Director – Unnanouced project
  • Employer Behaviour Interactive
  • Location Montreal, Quebec
  • Type Temporary
  • Pay (from listing) Pay not listed
  • Posted August 4, 2026
  • Apply by September 3, 2026
  • Country Canada
  • Overview Full job description on this page (295 words)

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Design Director – Unnanouced project Behaviour Interactive · Montreal, Quebec