- Company: Behaviour Interactive
- Location: Montreal, Quebec
- Salary: Pay not listed
Behaviour Interactive at a glance
SEC filings mentioning "Bhvr": 2 — search EDGAR
BHVR (Behaviour Interactive) is the Montreal studio behind Dead by Daylight. Recent coverage includes a 10.0.2 bug-fix patch, ongoing chapter work such as the Grimoire Chapter, a 10th-anniversary stream, and public confirmation of layoffs—useful context on product pace and org change.
Bhvr seeks a Senior VFX Artist to join the team in Montreal, Quebec on a temporary basis. This position focuses on delivering high-impact effects that elevate an AAA first-person shooter experience rooted in sci-fi and futuristic themes while blending realism with imaginative aesthetics.
About This Position
In this Senior VFX Artist role at Bhvr in Montreal, Quebec, you will help shape an unannounced AAA FPS title by producing visual effects that feel both grounded and otherworldly. The temporary assignment places you at the heart of creating sequences that support characters, weapons, vehicles and environments inside a cohesive world that carefully balances realistic details with forward-looking sci-fi elements. Candidates passionate about sci-fi and futuristic genres will find the creative scope especially rewarding as they refine effects that heighten immersion and excitement for players.
Key Responsibilities
- Design and implement striking visual effects dedicated to characters, weapons, vehicles and environments that reinforce the project’s unique realism-meets-sci-fi tone.
- Partner with art and design groups to ensure effects integrate smoothly into the broader AAA FPS production pipeline and maintain visual consistency across sequences.
- Iterate rapid prototypes and polished finals based on creative direction, performance targets and playability feedback.
- Champion quality standards for VFX while mentoring peers on techniques that suit futuristic academic task aesthetics and real-time constraints.
- Review in-engine results regularly to confirm effects enhance narrative moments without cluttering the player experience.
What You Bring
- Genuine passion for sci-fi and futuristic genres that fuels inventive, believable effect work.
- Senior-level proficiency at producing impactful visual effects for characters, weapons, vehicles and environments within large-scale game productions.
- Clear understanding of how to balance realistic lighting, physics and materials with speculative sci-fi styling.
- Proven ability to thrive on temporary assignments by delivering polished contributions under tight, collaborative schedules.
- Strong communication habits that allow seamless exchange of ideas with cross-disciplinary Montreal teams focused on AAA FPS excellence.
Working at Bhvr
Bhvr is hiring for this Senior VFX Artist opportunity and offers a supportive team environment in Montreal, Quebec that values creative problem-solving and shared ownership of unannounced projects. Talent searching Bhvr careers will discover a setting where temporary contributors can meaningfully influence high-profile AAA experiences while growing alongside dedicated colleagues.
Ready to Apply?
To apply, complete your application directly on this page, or you'll be redirected to the employer's application platform to finish submitting there.
You’ll finish your application on the employer’s website. We don’t ask for a resume on this page.
Explore Behaviour Interactive online
What people say about Behaviour Interactive
Public signal in the provided set is mostly product/news, not employee reviews. HN threads include “Show HN: Bhvr” starter posts and generic “what are you working on?” threads—not workplace ratings. News links focus on Dead by Daylight updates and studio headcount changes rather than culture scores.
- Ask HN: What are you working on? (July 2025)
- Ask HN: What Are You Working On? (June 2025)
- Show HN: Bhvr, a Bun and Hono and Vite and React Starter
Recent news
- Dead by Dalight 10.0.2 Bug Fix Patch Notes - IGN
- BHVR 10th Anniversary Night Stream Angels Vs Guardians (YnhuLiIiVH) - Mshale
- Dead by Daylight studio Behaviour Interactive confirms layoffs - Game Developer
- Dead by Daylight’s Grimoire Chapter: Everything To Know So Far - Dead by Daylight
- Dead By Daylight codes for July 2026 - Rock Paper Shotgun
Aggregated from public discussions and news; opinions are the authors’ own.
Working in Montreal, Canada
Weather right now in Montreal, Quebec, Canada: checking… · Local time: · Air quality: · Daylight: · UV index: · Wind: · Pollen:
Role is on-site in Montréal, Québec—Canada’s largest city in its only Francophone-majority province, on the Island of Montreal around Mount Royal. Expect a bilingual (French/English) game-industry hub; plan for local language norms and urban commuting rather than remote work.
Quebec is Canada's largest province by area. Located in Central Canada, it is the only Francophone-majority province in the country, being home to Québécois French. It shares borders with the provinces of Ontario to the west, Newfoundland and Labrador to the northeast, New Brunswick to the southeast and a coastal border with the territory of Nunavut. In the south, it shares a border with the Unite
🇨🇦 Relocation safety for Canada: Very Safe — via Warnely, CC BY 4.0
National unemployment rate in Canada: 6.9% — via World Bank
GDP per capita in Canada: $55,698 — via World Bank
Consumer price inflation in Canada: 2.1% (annual) — via World Bank
Real GDP growth in Canada: 1.7% (annual) — via World Bank
Average hours worked per year in Canada: 1,687 — via OECD
Nearby green space: 10 parks within 1.5km — closest is Square Dorchester. via OpenStreetMap
Nearest public transit: McGill (station, 167m). via OpenStreetMap
Median employment income in Montreal: CA$46,400 — via Statistics Canada
Unemployment rate in Montreal: 6.7% — via Statistics Canada
Average 2-bedroom apartment rent in Montreal: CA$1,346/mo — via Statistics Canada / CMHC
- Elevation 45m (148 ft)
Source: Wikipedia (state)
About this role & career path
Occupation data maps near Principal VFX Artist: senior IC ownership of effect quality, mentoring, and pipeline standards. Growth often runs senior → lead/principal VFX, or tech-art adjacent paths, especially at live-service studios shipping frequent content.
Build the skills for this role
No cert family or priced resources were supplied. Prioritize real-time VFX craft: Niagara/particle systems (or studio-equivalent), shaders/materials, performance budgets, game-engine integration, and horror/readability-focused effect design for multiplayer.
Expect a VFX reel review (game-ready, not film-only), live-service constraints (LOD, overdraw, clarity at distance), and questions about shipping under patch/chapter cadence. Be ready to discuss collaboration after studio-wide changes and ownership of effect systems end-to-end.
Strong fit if you ship real-time multiplayer VFX at senior scope in a AAA/live studio, tolerate high-visibility product pressure, and want Montreal on-site work on BHVR’s flagship horror IP—not a remote or greenfield starter-kit company.
Job details above are provided by the employer/source. The sections on this page are compiled from public data sources with AI assistance.
Accommodations: if you need a workplace accommodation to apply for or perform this job, see ADA.gov or EEOC.gov for guidance on your rights and how to request one.
Listing facts
- Role Senior VFX Artist
- Employer Behaviour Interactive
- Location Montreal, Quebec
- Type Temporary
- Pay (from listing) Pay not listed
- Posted July 17, 2026
- Apply by August 16, 2026
- Country Canada
- Overview Full job description on this page (417 words)
Facts above come from this job record on Get A Job.AI — not copied from third-party review sites.
Public discussions & open sources
Attributed public threads and profiles — not employee reviews or star ratings.
- Hacker News — Ask HN: What are you working on? (July 2025)
- Hacker News — Ask HN: What Are You Working On? (June 2025)
- Hacker News — Show HN: Bhvr, a Bun and Hono and Vite and React Starter
- Hacker News — Show HN: Bhvr, a Bun and Hono and Vite and React Starter
Cached public sources (Hacker News, Dev.to, GitHub, etc.).
Explore related openings
2 other opening(s) at Behaviour Interactive on Get A Job.AI
Occupation family: VFX Artist
Research this employer
Pull public facts we already cached for this company (Wikipedia, news, discussions). We never invent Glassdoor-style ratings.
Open interview kit (print-friendly)
Free for candidates — daily or weekly emails when matching roles go live.
Keep exploring on Get A Job.ai
Not quite the right fit? Your next opportunity is a click away.
- Browse all jobs
- More jobs by category
- Remote jobs you can do from anywhere
- Research typical pay for this role
- Get free job alerts so new matches reach you first
- Upload your resume to apply faster
- Register now to access our free AI resume builder
Hiring instead? Post a job and reach candidates searching right now.
