Humanoid at a glance
humanoid.fr- Founded 2010
- Employees 50
SEC filings mentioning "Humanoid": 164 — search EDGAR
Humanoid
Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 Alpha – our rapidly developed humanoid platform now running in real industrial pilots – and we’re growing the team to take it even further.
About The Role
We’re hiring a Software Control Teleoperation Engineer to join our Control team based in London.
We are seeking a Teleoperation Software Engineer to build the next generation of VR-based, low-latency teleoperation for humanoid robots.
You will design and implement real-time communication and visualization software that connects human operators to robots through VR headsets, motion tracking systems, and wireless video streaming – enabling fluid, natural, and data-rich human-robot interaction.
The role combines immersive VR development, wireless networking, and real-time data integration, with the goal of creating high-fidelity, data-collection-centric teleoperation experiences that allow humans to intuitively control robots while generating valuable learning data.
What You’ll Do
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Develop immersive VR control experiences using head-mounted displays (HMDs), motion-tracked controllers, and full-body capture systems.
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Architect and implement ultra-low-latency wireless communication pipelines for synchronized video, depth, and motion data streaming.
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Design and optimize encoding, compression, and transmission of multi-camera video feeds for real-time operation.
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Integrate stereo video and depth data into Unity-based VR environments, ensuring accurate spatial alignment and responsiveness.
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Implement sensor fusion and motion filtering to achieve stable, high-fidelity human-to-robot motion mapping.
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Own the UX design and interaction logic for the VR teleoperation experience — ensuring comfort, precision, and intuitiveness.
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Build tools for session recording, data annotation, and synchronization to support scalable data-collection workflows.
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Validate performance under realistic wireless-network conditions (latency, bandwidth, and signal variability).
What We’re Looking For
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M.S. or Ph.D. in Computer Engineering, Robotics, Computer Science, or related field.
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5+ years of experience in VR/AR, real-time communication, or interactive 3D application development.
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Proficiency in C++ and Python, with experience in Unity (C#) or similar VR/AR development environments.
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Strong understanding of low-latency video and depth streaming, wireless networking, and real-time synchronization.
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Hands-on experience with VR headsets (e.g., Meta Quest, Vive), motion capture (e.g. OptiTrack), and tracking systems (Xsense suit).
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Proven ability to design and implement intuitive, high-performance user experiences in immersive environments.
Nice to have:
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Experience integrating VR-based teleoperation or remote-presence control systems.
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Familiarity with WebRTC, ROS 2, or custom real-time communication protocols.
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Understanding of stereo vision, 3D reconstruction, and multi-sensor calibration.
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Background in human-computer interaction, spatial UX design, or mixed-reality visualization.
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Strong analytical and debugging skills for real-time, distributed systems.
What We Offer
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Meaningful time off to rest and recharge: 23 days of annual leave (accrued), 15 days of paid sick leave, and paid company holidays.
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Fully funded private healthcare for UK employees, with broad provider access, virtual and in‑person care, and strong mental health and serious illness support.
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Equity included–we believe builders should share in what they build.
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Pension scheme with a total 8% contribution (5% employee, 3% employer) on full earnings.
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Free daily breakfast, catered lunch, and snacks in‑office.
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Collaboration with top‑tier engineers, researchers, and product experts in AI and robotics.
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Freedom to influence the product and own key initiatives.
To apply for this job please visit jobs.ashbyhq.com.
Terms used in this posting
- equity
- Ownership stake in the company, usually in the form of stock options or RSUs, offered in addition to salary.
Explore Humanoid online
What people say about Humanoid
- Ask HN: Who is hiring? (August 2015)
- Unicode skin-tone modifiers
- ‘Sea Slaves’: The human misery that feeds pets and livestock
- James Cameron’s New 3-D Epic Could Change Film Forever
Recent news
- Surgeons Use Teleoperated Humanoid Robots to Perform Live Surgery – a World First - UC San Diego Today
- NEO’s Hands | An API to the Physical World - 1X | Home Robots
- Develop Humanoid Robot Policies End-to-End with NVIDIA Isaac GR00T | NVIDIA Technical Blog - NVIDIA Developer
- SKF eyes role in humanoid robotics business - Post Journal
- Mitsubishi Motors to make humanoid robots for its own auto factories - Nikkei Asia
Aggregated from public discussions and news; opinions are the authors’ own.
Working in UK
The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in northwestern Europe, off the coast of the continental mainland. It comprises England, Scotland, Wales and Northern Ireland, with a population of over 69 million in 2024. The UK includes the island of Great Britain, the north-eastern part of the island of Ireland, and most of the smaller islands within the British Isles, covering 94,354 square miles (244,376 km2). It shares a land border with the Republic of Ireland and is surrounded by the Atlantic Ocean, the North Se
🇬🇧 Relocation safety for United Kingdom: Exercise Normal Caution — via Warnely, CC BY 4.0
National unemployment rate in United Kingdom: 4.7% — via World Bank
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Accommodations: if you need a workplace accommodation to apply for or perform this job, see ADA.gov or EEOC.gov for guidance on your rights and how to request one.
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