Naughty Dog
Candidates must be available to work in the studio on a hybrid basis.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We’re also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we’d love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
In service of these goals, Naughty Dog is growing our production team!
Naughty Dog is seeking a Production Coordinator to play an integral role in organizing and coordinating on our AAA projects. This candidate will help develop the studio’s production processes, and assist with the day-to-day coordination across multiple disciplines.
What you will do:
● Provide hands-on support to our development teams such as updating schedules, sending out studio-wide communications to report team progress, and taking notes
● Assist in task and bug tracking and management through our internal tools
● Facilitate communication across teams
● Use task tracking tools to ensure tasks are kept current and are properly assigned to the team
● Help manage the flow of assets and information between disciplines and team members
● Maintain development schedules and track tasks and progress to meet milestones and deadlines
● Assist teams in identifying and resolving issues preventing progress
● Assist leads and producers in developing and maintaining pipelines
● Work with the tools team to provide feedback on production tracking software
● Help make our games better by participating in internal playtests and communicating feedback to the relevant stakeholders
● Additional responsibilities may be assigned as needed
What skills you will use:
● College degree or a minimum of 1 year of relevant work experience
● Knowledge of Outlook, Excel, Word, and GSuite
● Communication skills with both large groups and individuals, with excellent written and oral communication abilities
● Eagerness to learn new software tools and technologies
● Keeps cool under high pressure situations. Positive attitude and demeanor
● Attention to detail and ability to focus and execute the tasks assigned
Bonus Skills:
● Experience in game development or VFX
● Knowledge of project management methodologies such as Waterfall, Agile, etc.
● Experience with a variety of project management tools (Jira, Shotgun, Microsoft Project, or any other scheduling/task-tracking software
At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
To apply for this job please visit job-boards.greenhouse.io.
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