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As a Senior Engine Programmer at Cloud Chamber, you will be responsible for designing, implementing, and optimizing game engine features and tools for the next BioShock. You have extensive Unreal Engine experience, preferably in a Core Tech or Systems Programming capacity. Your generalist programming skills and previous experience in C++ will allow you to contribute meaningfully to multiple aspects of our Core Tech Features. By joining our talented, distributed development team, you will collaborate with members of the other Core Tech Features to holistically approach and ensure the smooth operation of the game team to bring the richly imagined world of BioShock to life.
What You’ll Do:
- Provide technical designs for new features and/or changes in the engine.
- Collaborate with programming and production teams to devise optimal programming solutions.
- Work in Unreal 5 to build new technology and adapt existing systems to fulfill the project’s technical requirements.
- Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
- Participate in the development of low-level systems like streaming, generic serialization, and more.
- Write code that fulfills the functional and technical requirements of the project.
- Work closely with other game developers to define and implement the vision of our game.
- Maintain and manage our core engine and assist with integrations from Epic.
- Partner with the engine vertical team to envision and execute the strategy of how we can modify the engine to better serve the needs of this project.
- Own and drive performance related-issues.
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
- 5+ years programming with Unreal Engine on commercial game projects.
- At least 1 shipped AAA game as a senior or principal systems programmer.
- Previous experience developing for games; preferably action, FPS, or 3PS titles.
- Knowledge and understanding of multiprocessor programming.
- Familiarity working on core engine systems.
- Previous experience working on multi-platform software projects.
- Expert in C/C++.
- Ability to research, analyze and optimize code to meet performance requirements.
- Capable of working independently and efficiently under reasonable deadlines.
- Analytical and strategic thinker with the communication skills to express complex ideas clearly and concisely to both technical and non technical audiences.
- Excellent written and verbal communication skills.
- Collaborative and dependable with an eye for problem solving.
Who You Are:
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- Experienced in working in cross-disciplinary teams with strong communication skills.
- Persistent and self-motivated with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
To apply for this job please visit job-boards.greenhouse.io.
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Working in Montréal, Québec
Weather right now in Montréal, Québec: checking… · Local time: · Air quality: · Daylight: · UV index:
Montreal is the largest city in the province of Quebec, the second-largest in Canada, and the eighth-largest in North America. Founded in 1642 as Ville-Marie, or "City of Mary", it now takes its name from Mount Royal, the triple-peaked mountain around which the early settlement was built. The city is centred on the Island of Montreal and a few, much smaller, peripheral islands, the largest of which is Île Bizard. It lies 196 kilometres (122 mi) east of the national capital, Ottawa, and 258 kilometres (160 mi) southwest of the provincial capital, Quebec City.
Quebec is Canada's largest province by area. Located in Central Canada, it is the only Francophone-majority province in the country, being home to Québécois French. It shares borders with the provinces of Ontario to the west, Newfoundland and Labrador to the northeast, New Brunswick to the southeast and a coastal border with the territory of Nunavut. In the south, it shares a border with the Unite
🇨🇦 Relocation safety for Canada: Very Safe — via Warnely, CC BY 4.0
National unemployment rate in Canada: 6.9% — via World Bank
- Elevation 45m (148 ft)
Source: Wikipedia (state)
Market context
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Accommodations: if you need a workplace accommodation to apply for or perform this job, see ADA.gov or EEOC.gov for guidance on your rights and how to request one.
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