Ground every answer in facts on this page and the original listing. We never invent Glassdoor-style reviews or salaries that are not in our data.
Prepare 2–3 portfolio walks that show process under time pressure. Expect critiques on hierarchy, accessibility, and how you trade fidelity for speed on a 5-month contract. Be ready to discuss remote collaboration, feedback loops, and measuring design success without vanity metrics.
Strong fit if you ship clean UI/UX under contract constraints, work well remotely with Vancouver-time stakeholders, and can own screens from wireframe to polished handoff without heavy brand research on company culture (no public company brief in this listing).
As a contract UI/UX Designer at Blackbirdinteractive (remote, ~5 months), a typical day balances research, wireframes, and high-fidelity UI for product or game-adjacent flows. You iterate with design systems, run or synthesize usability feedback, hand off specs to engineering, and align on scope against a fixed contract timeline. Expect async reviews, Figma or similar tooling, and clear milestone demos rather than open-ended discovery.
Build a tight portfolio of end-to-end case studies (problem, research, IA, UI, outcomes). Strengthen accessibility, design systems, and prototyping.
Yes — the listing marks remote work for a Vancouver, BC–based company context.
It is posted as a roughly 5-month contract UI/UX Designer role.
A strong portfolio matters most; free options include Google Digital Garage courses and Alison Graphic Design (free to learn).
UI/UX Designer (5-month contract) - Blackbirdinteractive - Vancouver, BC, Canada What This Role Involves At Blackbird Interactive, we are seeking a UI/UX Designer to adapt a large, established simulation game for new platforms. Your role will involve designing intuitive, readable, and engaging player experiences that feel native to each platform while maintaining the depth and functionality of the original game. You'll collaborate closely with design, art, engineering, and production teams to improve existing interfaces, create new interaction patterns, and contribute to a polished, accessible player experience. Responsibilities Design intuitive, readable, and engaging user experiences that feel native to each platform. Create new interaction patterns and improve existing interfaces. Ensure the depth and functionality of the original game are preserved in the adaptation process. Who We're Looking For We are looking for a UI/UX Designer who enjoys solving usability challenges and making complex games approachable. You should have experience in designing intuitive interfaces, creating engaging player experiences, and working with cross-functional teams. A strong portfolio showcasing your design skills is essential. More About Blackbirdinteractive Blackbird Interactive is a creative-fueled, future-driven, independent game studio located in Vancouver, BC, Canada. Our studio operates as a remote-first workplace, offering flexible work arrangements. We are committed to hiring candidates who are legally eligible to work in Canada and reside within the country. How to Apply If you're interested in this opportunity, please complete your application directly on this page, or you'll be redirected to our employer's application platform to finish submitting there. We look forward to hearing from you! To apply, complete your application directly on this page, or you'll be redirected to the employer's application platform to finish submitting there.
Generated for personal interview prep · 2026-08-15 UTC · getajob.ai