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Technical Artist

Spaitial · London

How to use this kit

Ground every answer in facts on this page and the original listing. We never invent Glassdoor-style reviews or salaries that are not in our data.

Interview prep

Prepare a portfolio that shows pipeline-aware art: materials, lighting, and tooling choices. Be ready to walk through how you translated art direction into implementable assets and resolved art–engineering tradeoffs.

Fit summary

Strong fit if you combine craft with technical problem-solving and want on-site London work at Spaitial. Thin public company data means culture and stack details should be confirmed in the interview.

Day in the role

At Spaitial in London, a Technical Artist bridges art and pipeline: building visual systems, tuning materials and shaders, and aligning look with engineering constraints. Expect collaboration with art directors and product stakeholders on style and feasibility, then shipping polished assets that hold up in production.

Skills to emphasize

Strengthen digital art tooling, visual design fundamentals, and stakeholder communication. Practice integrating style with technical constraints and keep a current portfolio. No certified pathways are listed for this posting.

FAQ from this listing

Is this role remote?

No. The listing marks it as on-site in London.

What occupation data backs this title?

Tasks map to O*NET Fine Artists (27-1013.00), covering digital art creation, visual integration, and stakeholder collaboration.

Are there required certifications?

None are listed for this posting; emphasize portfolio and technical art skills instead.

Occupation tasks (O*NET)

Public-domain labor data — prepare examples for 2–3 of these.

O*NET source

Role overview (listing rewrite)

Techical Artist at Spaitial, London, Full Time, No Remote About the Role At SpAItial, we are revolutionizing Physically-grounded World Models to generate and reason about the appearance and physics of real and imagined environments. We seek our first Technical Artist who will create compelling visual content that showcases our models' capabilities. You'll be responsible for producing short-form video, stills, and interactive demos that capture public attention on platforms like X, LinkedIn, and YouTube. Your role involves transforming raw model outputs into stunning visuals through camera work, lighting, motion graphics, VFX, and grading. Additionally, you will build 3D prototypes in Three.js, including AR and XR experiences, to engage audiences directly. Your Responsibilities Own the social presence that puts SpAItial in front of an audience by managing our content on X, LinkedIn, and YouTube. Create films, stills, and demos that people stop for and share, ensuring each post is crafted with attention to detail and quality. Direct, shoot, and edit short-form pieces made for social media as well as launch films and showreels. Build interactive 3D prototypes in Three.js, including AR and XR experiences, that allow users to interact directly with our models. Skills & Qualifications Experience in creating visually stunning content for social media platforms such as X, LinkedIn, and YouTube. Proficiency in camera work, lighting, motion graphics, VFX, and grading. Expertise in building 3D prototypes using Three.js, with a focus on AR and XR applications. A strong portfolio of films, stills, and demos that showcase your ability to create engaging content. Working at Spaitial As a Technical Artist at SpAItial, you will work closely with our product engineers. You'll be responsible for the social presence that puts us in front of an audience, ensuring that our models and prototypes are showcased effectively. We value creativity and innovation over traditional qualifications, so if you have a proven track record of creating memorable content, we want to hear from you. Applying for This Role To apply, complete your application directly on this page, or you'll be redirected to the employer's application platform to finish submitting there. Please include your portfolio and any…

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Generated for personal interview prep · 2026-08-26 UTC · getajob.ai