Ground every answer in facts on this page and the original listing. We never invent Glassdoor-style reviews or salaries that are not in our data.
Expect deep systems questions (C++/engine architecture, memory, concurrency, networking for asymmetric multiplayer), debugging live-service issues, and examples of shipping systems under patch cadence. Be ready to discuss trade-offs that keep DbD stable at scale.
Strong fit if you have senior systems/engine experience on live multiplayer games and want on-site work in Montreal on a flagship horror IP. Weigh studio scale and recent layoff news against the impact of owning systems on a major title.
As Senior Systems Programmer on Dead by Daylight at BHVR in Montreal, a typical day centres on core engine and gameplay systems: profiling and fixing multiplayer-critical paths, shipping stable systems for live patches and chapters, collaborating with design/gameplay/networking peers, and hardening code for a long-running live service under release pressure.
No—the listing marks remote as 0; expect Montreal, QC on-site.
Dead by Daylight systems programming at Behaviour Interactive (BHVR).
Public items include DbD patches/chapters, anniversary programming, and reported layoffs—no salary or review scores in the provided data.
Senior Systems Programmer - Dead By Daylight | Programmeur·euse systèmes senior·e - Dead By DaylightBhvrMontreal, QC Position Summary At Behaviour Interactive, we are seeking a Senior Systems Programmer to join our dynamic team working on the iconic game, Dead by Daylight. As part of this role, you will contribute significantly to the technical foundation of one of the world's leading live multiplayer games. You'll collaborate with Technical Leads and cross-disciplinary teams to solve complex technical challenges, ensuring high-performance solutions that support both development and millions of players worldwide. What You'll Do Provide technical expertise on complex systems, driving scalable, high-performance solutions. Work closely with Technical Leads, programmers, and cross-disciplinary teams to solve challenging technical problems. Support both the development team and millions of players worldwide through your contributions. Skills & Qualifications Strong experience in C++ or a similar language for game development. Familiarity with Unreal Engine 4 is preferred but not required. Experience with networking, physics engines, and AI systems is essential. A deep understanding of performance optimization techniques. Excellent problem-solving skills and the ability to work effectively in a cross-disciplinary team environment. More About Bhvr Bhvr is headquartered in Montreal and has studios in Toronto, Rotterdam, and the UK. Our team of over 1200 passionate employees collaborates on two core business focuses: Services and Original Games. The Services team works with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, the Original Games unit pushes our creative limits with iconic IPs such as Dead by Daylight. Next Steps To apply, complete your application directly on this page, or you'll be redirected to the employer's application platform to finish submitting there.
Generated for personal interview prep · 2026-08-08 UTC · getajob.ai