Ground every answer in facts on this page and the original listing. We never invent Glassdoor-style reviews or salaries that are not in our data.
Strong fit if you are a senior game-systems engineer comfortable on-site in Montreal and shipping live multiplayer titles; weaker if you need remote work or want abundant public review data before deciding.
As Senior Systems Programmer on 7 Days to Die at Bhvr in Montreal, expect deep engine and gameplay-systems work: performance, networking/simulation, tooling with designers, and shipping stable builds for a live multiplayer survival title.
Strengthen C++/systems programming, multithreaded game loops, networking, profiling, and console/PC shipping discipline. No certification list or costs were provided for this role family.
No—the listing marks remote as off; plan for Montreal, QC.
The title targets 7 Days to Die systems programming at Bhvr.
None are listed in the provided cert data for this family.
Senior Systems Programmer - 7 Days to Die | Programmeur·euse systèmes sénior·e - 7 Days to DieBhvrMontreal, QC About the Role At Behaviour Interactive, you’ll be part of a dynamic and passionate team dedicated to pushing the boundaries of interactive entertainment. Our Senior Systems Programmer will play a crucial role in developing cutting-edge features for our iconic 7 Days to Die game. This is an exciting opportunity to contribute to the next phase of growth for this beloved franchise. Collaborate with cross-functional teams, including designers and artists, to develop innovative systems that enhance player experience. Optimize and maintain existing codebases to ensure smooth performance across multiple platforms (PC, console, mobile). Implement new features and improvements in a fast-paced environment, working closely with the development team to meet project deadlines. Core Duties Develop and maintain efficient, scalable systems that support game mechanics and player interactions. Conduct code reviews and provide constructive feedback to ensure high-quality standards are met. Participate in technical design discussions and contribute to the overall architecture of the game. Qualifications Minimum 5 years of experience as a Systems Programmer, with a focus on C++ or similar languages. Demonstrated ability to optimize code for performance across multiple platforms. Experience with game engines such as Unreal Engine is preferred. A strong understanding of algorithms and data structures. Excellent problem-solving skills and the ability to work independently and in a team environment. Why Join Bhvr Joining Behaviour Interactive means being part of a studio that values diversity, creativity, and innovation. We offer a collaborative and inclusive workplace where your ideas are valued and encouraged. Our commitment to providing equal opportunities ensures everyone has the chance to thrive in their role. Apply Today Help shape the next era of an iconic survival franchise. For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we’re entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. To apply, complete your application directly on this page, or you'll be…
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