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Senior Systems Designer (12-month contract)

Blackbirdinteractive · Vancouver, BC, Canada

How to use this kit

Ground every answer in facts on this page and the original listing. We never invent Glassdoor-style reviews or salaries that are not in our data.

Interview prep

Prepare one shipped system you owned end to end: goals, constraints, outcomes, and trade-offs. Expect a whiteboard brief for a new system, plus questions on metrics, prioritization, and how you deliver within a 12-month contract.

Fit summary

Strong fit if you have senior systems design experience, can own design under a 12-month contract, and work effectively remote with a Vancouver, BC–linked Blackbirdinteractive team.

Day in the role

As a Senior Systems Designer (12-month contract) at Blackbirdinteractive, a typical day centers on defining and iterating core systems, writing clear rules and edge cases, and aligning design with engineering and production. You would review prototypes or playtests, track balance and usability signals, and keep scope realistic for a fixed-term engagement. With remote marked available and a Vancouver, BC location, collaboration is often async reviews plus live design critiques with stakeholders in that time zone.

FAQ from this listing

Is this role remote?

The listing marks remote as available and places the job in Vancouver, BC, Canada.

What is the contract length?

The title specifies a 12-month contract for Senior Systems Designer at Blackbirdinteractive.

Where is the position based?

The job location is Vancouver, British Columbia, Canada, with remote indicated.

Role overview (listing rewrite)

Senior Systems Designer (12-month contract) - Blackbirdinteractive - Vancouver, BC, Canada The Opportunity Blackbird Interactive is seeking a Senior Systems Designer to join our team on a sci-fi, first-person action game built in Unreal 5. This role involves designing and maintaining complex systems such as core gameplay, economy, and progression, with a focus on delivering dynamic player experiences. What You'll Do Design and tune critical systems for the game, including core gameplay mechanics, economic systems, and progression systems. Maintain and evolve existing systems to enhance player engagement and immersion. Collaborate with design, art, and code teams to ensure seamless integration of systems. Create features and development tools in Unreal for use by the team. What You Bring Experience as a Senior Systems Designer or similar role within the gaming industry. A deep understanding of game design principles, particularly in complex systems-driven games. Proficiency with Unreal Engine 5 and related tools. Strong communication skills to effectively collaborate across disciplines. About Blackbirdinteractive Blackbird Interactive is a remote-first, independent game studio that values creativity and innovation. We offer flexible work arrangements and the opportunity to grow professionally while working on diverse projects, including world-class IPs and our own creations in various genres. Our team operates as a global community with a focus on delivering high-quality games. How to Apply Please submit your application directly on this page. If you are redirected, complete the submission process on Blackbird Interactive's application platform. To apply, complete your application directly on this page, or you'll be redirected to the employer's application platform to finish submitting there.

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Generated for personal interview prep · 2026-08-12 UTC · getajob.ai