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Lead Real-Time Graphics Developer

A Kube Inc · United States

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Fit summary

Strong fit if you lead real-time graphics work—rendering systems, performance, and team technical direction—and want that scope at aKube Inc in the United States (on-site or non-remote per the listing). Thin public data means company culture and stack details should be confirmed directly with the employer.

Day in the role

As Lead Real-Time Graphics Developer at aKube Inc, your day centers on real-time rendering pipelines, performance budgets, and visual quality. Typical focus includes guiding graphics architecture, reviewing shader and engine work, unblocking the team on frame-time issues, and aligning graphics deliverables with product milestones. You would spend time coordinating with engineers and art or design partners, triaging visual bugs, and setting technical standards for the graphics stack.

FAQ from this listing

Is this role remote?

The listing marks remote as no for this Lead Real-Time Graphics Developer role at aKube Inc in the United States.

What is known about aKube Inc from this listing?

Only the company name appears in the job data; no verified company profile, reviews, or salary figures were supplied.

What should I clarify in the interview?

Ask about the real-time stack, target platforms, team size, lead responsibilities, and location or hybrid expectations within the United States.

Role overview (listing rewrite)

Lead Real-Time Graphics Developer- 1640 at aKube Inc, United States The Opportunity We are seeking an experienced Lead Real-Time Graphics Developer to join our team. This is a full-time contract position with no remote work option and requires working from the company's United States location during standard business hours of 9:00 AM to 5:30 PM EST. The role offers a competitive rate range up to $42.5/hr on W2, and candidates must have valid work authorization including GC, USC, or All valid EADs except OPT, CPT, H1B. What You'll Do The Lead Real-Time Graphics Developer will be responsible for developing, building, deploying, and maintaining real-time graphics packages using Ross XPression. Key responsibilities include creating animations and functional graphics through scripting and Visual Logic, managing graphics directories for live events and studio productions, troubleshooting real-time graphics issues, developing reusable workflows, supporting new studio builds and graphics system upgrades, and creating graphics for areas such as augmented reality, virtual studios, touchscreens, interactive graphics, and data visualization. You will also use Photoshop, After Effects, Illustrator, and Cinema 4D to support graphics development while maintaining high-quality standards in live broadcast environments. What You Bring Candidates must have at least 5+ years of experience in live broadcast graphics development within a major broadcast network, studio, or production company. Advanced proficiency with Ross XPression is required, along with strong understanding of live broadcast and television production technology. Experience developing graphics rather than just designing them is essential. About the Company aKube Inc is a leading provider in real-time graphics solutions for live productions. Our team consists of experts who are passionate about delivering cutting-edge visual experiences to our clients. We offer a collaborative and dynamic work environment, committed to fostering growth and innovation among our employees. Apply Today To apply, complete your application directly on this page, or you'll be redirected to the employer's application platform to finish submitting there. Please ensure all required information is accurate and up-to-date for consideration.

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Generated for personal interview prep · 2026-08-09 UTC · getajob.ai