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Strong fit if you lead character art on shipped or near-ship digital games and can steward visual quality for established consumer brands. Less fit if you prefer pure IC work without review ownership or have little real-time game art experience.
As Lead Character Artist for digital gaming at Hasbro, expect to set visual direction for character pipelines tied to Hasbro IPs, review model/texture/lookdev work, align art with brand and game needs, and mentor artists while coordinating with design, tech art, and production.
Data marks remote as no; the location is the United States without a city listed.
Hasbro is a multinational toy and entertainment company (founded 1923) with major board-game and hobby brands including Wizards of the Coast.
No salary figures are in the provided data; none should be assumed.
Website: shop.hasbro.com
Hasbro, Inc. is an American multinational toy manufacturing and entertainment holding company founded on December 6, 1923 by Henry, Hillel, and Herman Hassenfeld and is incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of Kenner, Milton Bradley, Parker Brothers, and Wizards of the Coast, among others. As of August 2020, over 81.5% of its shares were held by large financial institutions.
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Hasbro is seeking a Lead Character Artist for Digital Gaming in a full-time role based in the United States. You'll spearhead character creation and artistic direction for our digital gaming franchises, leading a team of talented artists to bring iconic characters to life. About the Role As Lead Character Artist, you'll oversee character design, modeling, and artistic direction for Hasbro's digital gaming initiatives. This leadership position combines hands-on artistic expertise with team management, mentoring junior artists while maintaining the highest standards for character quality and brand consistency across our portfolio. What You'll Do Direct character art vision and execution for game projects, from concept through final implementation Create and oversee the character pipeline, establishing best practices and technical standards Develop high-fidelity character models, textures, and rigging solutions for multiple platforms Mentor and manage a team of character artists, providing creative direction and feedback Collaborate with game designers, producers, and technical artists to ensure artistic goals align with gameplay and performance requirements Stay current with industry tools and techniques, driving continuous improvement in the team's skillset Maintain visual consistency with Hasbro's beloved franchises while pushing creative boundaries What We're Looking For 7+ years of professional character art experience in game development Proven track record leading character art teams or departments Mastery of industry-standard tools (Maya, ZBrush, Substance Painter, or equivalent) Strong understanding of character rigging, animation requirements, and real-time optimization Portfolio demonstrating diverse character styles and technical execution Experience with multiple platforms (console, PC, mobile) and graphics pipelines Excellent communication and mentoring abilities Passion for gaming and Hasbro's franchises is a plus About Hasbro Hasbro and Wizards of the Coast are at the forefront of entertainment, transforming beloved brands into immersive digital experiences. We're building the next generation of games and interactive entertainment that connect communities worldwide. How to Apply Ready to lead the next generation of character art in gaming? Apply through this listing to join our team.
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